beginner 30–60 min drawing

Value Groups • Edge Hierarchy • Clean Gradients

Shade simple forms with grouped values, soft turning edges, and crisp cast shadows—no smudgy mud.

Watch Shading Demo Above

Pencil spheres and cylinders with clear shading

What you’ll practice

Spheres and cylinders with clear light direction, grouped values, and controlled edges for a believable sense of volume.

Pencils & setup

  • HB, 2B, 4B pencils; kneaded & vinyl erasers; sharpener.
  • Single light source from one side; simple forms.

Edge plan

  • Cast shadow edge = crisp. Turning edge = soft.
  • Reflected light stays in the shadow family (not too light).

Step-by-step

1
Light drawing

Outline forms; mark light direction arrow.

2
Group values

Fill the shadow family as one flat tone. Keep lights clean and separate.

3
Turn the form

Add halftones in the light; deepen the core shadow. Work in layers rather than smudging.

4
Edges & accents

Sharpen cast edges; soften turning edges; save the highlight for last.

5
Refine

Lift haze with a kneaded eraser; restate key darks with 4B for focus.

Tips

  • Hatch with the form; keep strokes consistent per plane.
  • Blend lightly if at all—prefer layered pencil values.
  • Keep whites clean; avoid smudging highlight zones.

Troubleshooting

  • Smudgy mud: Too much rubbing—lift, re-state flat tones, layer cleanly.
  • No volume: Edge hierarchy missing—soften turning, sharpen cast.
  • Boring values: Increase contrast between light/mid or mid/dark.

Share your forms

Post your sphere and cylinder with the light arrow. Mention an edge you controlled well.