beginner 30–60 min drawing

Value Groups • Edge Hierarchy • Clean Gradients

Shade simple forms with grouped values, soft turning edges, and crisp cast shadows—no smudgy mud.

Pencil spheres and cylinders with clear shading

What you’ll practice

Spheres and cylinders with clear light direction, grouped values, and controlled edges for a believable sense of volume.

Pencils & setup

  • HB, 2B, 4B pencils; kneaded & vinyl erasers; sharpener.
  • Single light source from one side; simple forms.

Edge plan

  • Cast shadow edge = crisp. Turning edge = soft.
  • Reflected light stays in the shadow family (not too light).

Step-by-step

1
Light drawing

Outline forms; mark light direction arrow.

2
Group values

Fill shadow family as a single flat tone. Keep lights clean.

3
Turn the form

Add halftones in lights; deepen core shadow. Work in layers, not smudges.

4
Edges & accents

Sharpen cast edges; soften turning edges; tiny highlight last.

5
Refine

Lift haze with kneaded eraser; restate key darks with 4B for focus.

Tips

  • Hatch with the form; keep strokes consistent per plane.
  • Blend lightly (if at all); prefer layered pencil values.
  • Keep whites clean—avoid gray smudges in highlight zones.

Troubleshooting

  • Smudgy mud: Too much rubbing—lift, re-state flats, and layer.
  • No volume: Edge hierarchy missing—soften turning edge, sharpen cast.
  • Boring values: Increase the gap between light/mid or mid/dark a notch.

Share your forms

Post your best sphere and cylinder with the light arrow. Note one edge you controlled well.